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Diablo Immortal reportedly made upwards of $24 million

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The list continues. If you've got players who are pinging the game's chat D2R Items, looking for groups that are exclusively formed which include pay-to-win "whales" (a term used for players who invest huge sums of money in the game for free compared with the average player) There's a major issue.

There is a lot of potential earnings to be made from the free-to-play mobile game market, and there's no denying that Blizzard's plan is working. Diablo Immortal reportedly made upwards of $24 million within its first two days, and that's despite the game being restricted in two European countries and delayed indefinitely by China (the game will arrive in other Asian markets July 7).

There are plenty of people who are willing to shell out thousands of dollars to play Diablo Immortal even if the goal is to demonstrate how ridiculous of an idea it would be. A popular streamer paid $16. 000 $16. 000 US dollars to acquire just one of the coveted 5-Star Legendary Gems, and then took it off and then delete his avatar and then delete the game to protest.

Spending thousands of dollars in Diablo Immortal just to make an argument (as several streamers do) could be considered a little snarky but it's nothing to do with the fact that a lot of these streamers have disposable money to waste D2R ladder items. They can throw thousands of dollars into games like Diablo Immortal to grab the attention of players and then remove their character as they grow bored.

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